Now in its third revision, Core Java is still the leading Java book for software developers who want to put Java to work on real problems. Written for experienced programmers with a solid background in languages ranging from Visual Basic or COBOL to C and C++, Core Java 1.1. Volume 1 concentrates on the underlying Java 1.1 language along with the fundamentals of using the cross-platform graphics library supplied with the JDK 1.1.
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Endorsed by Sun Microsystems, Core Java 1.1 deals with "fundamental" Java programming. The first volume deals with "fundamental" Java programming. Geared toward the more experienced programmer who has a knowledge of some other programming language, this guide is full of tips and smart enhancements to help you get the most out of basic Java.
Early chapters provide the history of Java and the basics of using it for Internet computing. The authors dutifully cover the bare-bones essentials of Java, such as variables, programming statements, and the basic object design in Java and argue that it is a good (though not perfect) object-oriented programming language. They include helpful suggestions for modeling classes using inheritance and interfaces. Some expert material, which makes use of several advanced language features, is also included in the discussion of how to clone arrays. Later the authors show how to use Java's inner classes, including anonymous inner classes. The chapter on graphics programming is also geared toward real-world programmers, showing how printing can be integrated alongside code that displays graphics on the screen.
The rest of the book moves toward the fundamentals of Abstract Window Toolkit (AWT) programming, first covering the complexities of event handling in the Java Developer's Kit (JDK) 1.1 event model, then publishing a survey of the basic AWT components. The discussion of the "peer," or native, model and how it can be bypassed easily using "lightweight" controls in JDK 1.1 programming is interesting. Concluding chapters describe the basics of processing applets; data structures, such as vectors and hash tables (as well as custom linked lists and queues for the more ambitious programmer); and exception handling.
The organization of this text makes a lot of sense for new--and more experienced--programmers who are making the transition to Java. This book covers a lot of ground while delivering a good deal of "expert mode" programming knowledge along the way. Even those who already know a little Java will benefit from this information.From the Back Cover:
Core Java is the ideal guide to Java for experienced programmers. It's designed to help them get to the heart of Java quickly and easily - starting with the fundamentals, and moving quickly to more advanced topics like the new AWT (Abstract Window Toolkit) event model. This best-selling, classic Java tutorial and reference for experienced programmers has been completely updated to cover the new features included in Version 1.1 of the Java Development Kit. Volume I retains the focus and style of earlier editions, and features expanded coverage of the "core" components: O-O programming style and techniques with Java, exception-handling, and coverage of the new features of the AWT. For all experienced programmers.
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