A core or supplementary text for one-semester, freshman/sophomore-level introductory courses taken by programing majors in Problem Solving for Programmers, Problem Solving for Applications, any Computer Language Course, or Introduction to Programming.
Showing how problem solving is the same in all computer languages—regardless of syntax—this widely adopted text uses a generic, non-language-specific approach to present the tools and concepts required when using any programming language to develop computer applications. Designed for students with little or no computer experience—but useful to programmers at any level—it provides a step-by-step progression and consistent in-depth coverage of topics, with detailed explanations and many illustrations. Coverage ranges from the basics of mathematical functions and operators to the design and use of such techniques as code, arrays, pointers, other data structures, database concepts, and object- oriented programming concepts. The focus throughout is on the use of problem solving tools—including problem analysis charts, interactivity (structure) charts, IPO charts, coupling diagrams, algorithms, flowcharts, and (in appendices) Universal Modeling Languages concepts, Nassi-Schneiderman charts, and Warnier-Orr diagrams. Techniques are detailed for applications such as page layout, spreadsheets, database management systems, and document processing, and Putting It All Together sections ensure that students learn not only individual problem-solving techniques, but how to put them together into viable strategies for tackling specific kinds of problems/applications.
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This text covers the basic problem-solving concepts that readers need to know and understand when working in any computer language or application. With detailed explanations and numerous illustrations, it encompasses all fundamental areas of problem solving from the basics of mathematical functions and operators to the design and use of codes, indicators, control breaks, arrays, pointers, file updates, and report handling. Problem-solving tools, including problem analysis charts, interactive charts, IPO charts, algorithms, and flowcharts are used to design a solution to a problem.This edition is divided into six parts, organized as follows:
Unit 1, Introduction to Problem Solving and Programming—Problem solving, an introduction to how problems are solved on computers, mathematical concepts, and steps for analyzing a problem and designing an appropriate solution
Unit 2, Programming Logic Structure—Programming that includes local and global variables, parameters, and sequential, decision, loop, and case logic structures
Unit 3, Data Structures—Arrays, sorting techniques, search methods, stacks, linked lists, binary trees, and databases
Unit 4, Object-Oriented ProgrammingDesign of a solution using object-oriented languages
Unit 5, File Processing—File concepts, sequential file processing, and random access file processing
Unit 6, Problem Solving for Application Software—Word processing, design, spreadsheets, and information processing
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Book Description Prentice Hall, 2002. Paperback. Book Condition: New. Bookseller Inventory # P110130482684
Book Description Prentice Hall. PAPERBACK. Book Condition: New. 0130482684 New Condition. Bookseller Inventory # NEW6.0044091
Book Description Prentice Hall, 2002. Paperback. Book Condition: New. 6. Bookseller Inventory # DADAX0130482684