A tutorial designed to help application developers over the first hurdles of PEXlib programming. Concepts are taught by presenting working, well-tested example programs. The tutorial is divided into 14 chapters and key topics covered include color, lighting and shading, 3D viewing, animation, namesets, picking and selecting, and more.
"synopsis" may belong to another edition of this title.
The first tutorial on PEXLIB- the 3-dimension graphics library (for the X Window System) adopted by a COSE standard technology. Author is former PEXLIB technical lead at Digital.
"About this title" may belong to another edition of this title.
Book Description Prentice Hall, 1994. Paperback. Book Condition: New. Bookseller Inventory # DADAX0130158437