A tutorial designed to help application developers over the first hurdles of PEXlib programming, (PEXlib is the 3-D graphics library standard adopted by COSE - Common Open Software Environment Consortium). Concepts are taught by presenting working, well-tested, example. The tutorial is divided into 14 chapters and key topics covered include: colour, lighting and shading; 3D viewing; animation; namesets; picking and selecting; interoperability and extending PEX.
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Book Description Prentice Hall, 1994. Paperback. Book Condition: New. Bookseller Inventory # DADAX0130158437