Object-Oriented Software Design and Construction with Java

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9780130112644: Object-Oriented Software Design and Construction with Java

Appropriate for courses in Intermediate JAVA Programming and Object-Oriented Design/Programming. This interactive on-line course/book offers an integrated presentation of concepts in OOP, issues in software engineering, and the language features of Java. Unlike many other books-which assume either (1) a strong background in software engineering and computer science or (2) absolutely no background in either discipline-this book strikes a balance in level, designing coverage to be accessible and relevant to readers with limited experience in the subject matter.

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Review:

Written as a sophomore-level computer science textbook, Object-Oriented Software Design and Construction with Java introduces key concepts in advanced object-oriented design, UML, and introductory Swing programming. Ideally suited to the classroom, this title delivers an engaging mix of theory and practice that will help students take their basic Java skills to the next level.

The best thing about this textbook is its thorough treatment of more advanced object-oriented design concepts such as inheritance, polymorphism, aggregation, and even an introduction to software patterns. Better yet, the author incorporates basic UML diagrams (including class, sequence, and state diagrams) to bolster the software engineering material presented here. One standout feature is a table of about two dozen key OO buzzwords, along with handy definitions. Many of the code examples make use of an "ecological" life simulation (which include predators and prey classes).

Besides a guide to doing more with objects, this book also zeroes in on several key Java APIs, including an introduction to Swing programming, and an excellent chapter on using Java's (often mysterious) stream classes for both file and console I/O. (Much of this text makes use of the author's own UI classes, though, instead of Swing.)

For any student who is serious about Java, this book is an excellent mix of cutting-edge thinking about objects and engaging code examples that will let you master today's hottest programming language while gaining some new insights on proper class design. --Richard Dragan

Topics covered: Object-oriented design concepts (abstraction, separation, composition, generalization); Java classes; method overloading; arrays; object communication; associations; interfaces; static and dynamic aggregation; designing class hierarchies with inheritance; introduction to software patterns; Swing user interfaces (overview of features and basic controls) layout managers; Java I/O with binary, text, and object data; file and console I/O; threads and synchronization basics; distributed concurrency; UML basics (class, sequence, and state diagrams); simulations; sample programming exercises.

From the Back Cover:

Object-Oriented Software Design and Construction with Java® integrates a presentation of concepts of object-oriented programming, issues in software engineering, and features of the Java language. The text strikes a good balance between a book that assumes familiarity with programming, and a book that assumes no background in computer science material. This approach is particularly excellent for the second—year student (or above) since it assumes the reader has a basic knowledge of C syntax and programming. This textbook offers a comprehensive scope. It integrates better design strategies and software engineering issues along with more compelling examples and problems. The book also discusses UML (Unified Modeling Language) and describes how to build graphical user interfaces using the new Swing library in Java 2.

Features:

  • Integrates a consistent global reference against which readers can measure their progress, while understanding which language features support each role/goal
  • Shows examples that demonstrate the power and utility of language in a realistic context based on graphical user interfaces and ecological simulation
  • Furnishes a Companion Website (www.prenhall.com/kafura) that includes the complete online text viewable through standard browsers, PowerPoint slides, and an Online Study Guide
  • Focuses on the basic principles of good object-oriented design rather than the syntax and details of the Java language
  • Provides readers with proficiency through step-by-step guidance in using commonly available tools and techniques for constructing complex systems
  • Illustrates key concepts visually through animated simulations or interactive components that are implemented as Java applets requiring only a standard browser
  • Provides a simple, visual programming environment for early problems
  • Based on Java 2 from Sun Microsystems
  • Presents a stand-alone chapter of the latest Swing components for building graphical user interfaces

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Dennis; Kafura
Published by Prentice Hall (2000)
ISBN 10: 013011264X ISBN 13: 9780130112644
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Book Description Prentice Hall, 2000. Taschenbuch. Book Condition: Neu. Gebraucht - Wie neu Unbenutzt. Schnelle Lieferung, Kartonverpackung. Abzugsfähige Rechnung. Bei Mehrfachbestellung werden die Versandkosten anteilig erstattet. - Appropriate for courses in Intermediate JAVA Programming and Object-Oriented Design/Programming. This interactive on-line course/book offers an integrated presentation of concepts in OOP, issues in software engineering, and the language features of Java. Unlike many other books-which assume either (1) a strong background in software engineering and computer science or (2) absolutely no background in either discipline-this book strikes a balance in level, designing coverage to be accessible and relevant to readers with limited experience in the subject matter. 450 pp. Englisch. Bookseller Inventory # INF1000034749

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