This is an innovative book for teaching programming. Throughout the book, readers will develop a 3-D Virtual Reality game as they learn the Windows programming techniques. The 3-D engine provided with the book generates textured and interactive 3-D imagery like those found on two very popular shareware games-Wolfenstein 3-D and Doom. Explanations for development in both DOS and Windows (3.1 and higher) are included. Key Features: Teaches the "why" instead of just "how" to program; Explores the entire development process from initial application development through debugging and final development; Covers the texturing graphics engine and source code; Includes a disk with source code for the graphics engine and 3-D glasses for viewing programs and images on the disk.
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Book Description Academic Press Inc, 1995. Paperback. Book Condition: Acceptable. No CD. Ex Library Book with usual stamps and stickers. Acceptable: a readable copy. All pages and the cover are intact (dust cover may be missing). Pages can include considerable notes--in pen or highlighter--but notes cannot obscure the text. Most items will be dispatched the same or the next working day. Bookseller Inventory # mon0007699746