Ultimate Game Design: Building Game Worlds

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9780072228991: Ultimate Game Design: Building Game Worlds

Build games with techniques and insights from a pro. Author and game developer Tom Meigs shows you the finer points of world building and behavior scripting. Learn about level stubbing, lighting, prop and item placement, camera tricks, particle and effects systems, communication loops, Massively Multiplayer Online Games, and much more.

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From the Publisher:

·MEGA-Tips in each chapter: specialized, hands-on techniques designers can employ which are directly related to the chapter's topic
·'Behind the Scenes' appear in every chapter, where key game industry gurus from Sony, Disney, Activision, Blizzard, LucasArts, 3DO share their expertise on a given topic and explain how they did cool things through a Q & A with our author.·Value! Every technique in the book can be done using free tools, including Python and J2ME, rather than expensive proprietary modeling tools.

From the Author:

Please enjoy using this book as a comprehensive introduction to game development. There are many insider interviews, case studies, and hands-on techniques included within. I've also tried to add a valuable series of reference appendices for you to explore many facets related to building games. Enjoy!

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Book Description McGraw-Hill Education - Europe, United States, 2003. Paperback. Book Condition: New. 231 x 185 mm. Language: English . Brand New Book ***** Print on Demand *****.Build games with techniques and insights from a pro. Author and game developer Tom Meigs shows you the finer points of world building and behaviour scripting. Learn about level stubbing, lighting, prop and item placement, camera tricks, particle and effects systems, communication loops, Massively Multiplayer Online Games, and much more. Bookseller Inventory # APC9780072228991

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Book Description McGraw-Hill Osborne Media. Paperback. Book Condition: New. Paperback. 368 pages. Dimensions: 9.1in. x 7.3in. x 0.9in.Build games with techniques and insights from a pro. Author and game developer Tom Meigs shows you the finer points of world building and behavior scripting. Learn about level stubbing, lighting, prop and item placement, camera tricks, particle and effects systems, communication loops, Massively Multiplayer Online Games, and much more. This item ships from multiple locations. Your book may arrive from Roseburg,OR, La Vergne,TN. Paperback. Bookseller Inventory # 9780072228991

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