This is a photo-filled look back at our favourite electronic games, the personal histories of the people who made them and the history of an industry that rose from obscurity to mass-market popularity in 30 years.
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The Ultimate History of Electronic Games
"...overflowing with color screenshots, package art, reproductions of old game ads, shots of old machines, and photos of collectibles. Every picture triggers another memory, and before long you're awash in blissful recollections..."--Computer Gaming World, August '02
"...300+ pages offer a visually compelling record of the origins and development of electronic entertainment, so buy it for the pictures of rare game boxes and screens... it's a great nostalgia trip for old-timers and a primer on the industry's storied past for the less ancient reader."--Computer Games, August '02
"This is a great work that shows the humanity, creativity, and passion inside the art and business of games. The public is playing a lot of games today and Rusel's and Johnny's fine book gives them a terrific look behind the scenes."--Trip Hawkins, founder of Electronic Arts and 3DO
"As an industry veteran, I am excited to see that Rusel and Johnny have poured their hard work and talent into creating this visual and textual compendium of the history of computer entertainment. Just as I was, I think you will be amazed to see how far we've come in so few years. The pictorial content of this book represents a glimpse at great milestones of our recent past that are quickly going to be impossible to see, perhaps ever again, outside this volume."--Richard Garriott, computer gaming pioneer, developer of the Ultima series of games, and founder of Origin Systems
In this lavishly illustrated full-color retrospective, you'll learn how electronic games blossomed from their humble origins as a hobby for programmers at computer science laboratories to a multi-billion dollar industry. Along the way you'll learn the fascinating human stories--told in their own words--of the people who created the games, built the companies, and had a vision that changed the world. Here is the inside scoop--featuring stories that have never been told in print before--of the triumphs, the tricks of fate, and even the spectacular failures that have led to today's high-voltage games industry. High Score! The Illustrated History of Electronic Games is the first history that covers not only arcades and home gaming systems but the popular PC games industry as well.
You'll find never-before-seen photos that bring to life the people and stories behind the most popular games of all time, including...
Rusel DeMaria (Grants Pass, OR) has been an observer and/or participant in the electronic gaming industry since its inception. Beginning in 1980, he began writing professionally about games. He has written nearly 60 strategy guides and is acknowledged as one of the pioneers of that book genre. In addition to his books, Rusel has been a senior editor and columnist for several national magazines. Johnny L. Wilson (Seattle, WA) is Group Publisher for Wizards of the Coast's magazine group, which includes Dragon, Dungeon, Top Deck, Star Wars Gamer and Star Wars Insider. He is perhaps better known as the former editor-in-chief of Computer Gaming World (1992-1999), the premier magazine for computer-gaming fans.
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Book Description Osborne/McGraw-Hill, 2002. Paperback. Book Condition: New. Never used!. Bookseller Inventory # P110072224282
Book Description Osborne/McGraw-Hill. PAPERBACK. Book Condition: New. 0072224282 New book with very minor shelf wear. STUDENT US EDITION. Never used. Nice gift. Best buy. Shipped promptly and packaged carefully. Bookseller Inventory # SKU5001490
Book Description Osborne/McGraw-Hill, 2002. Paperback. Book Condition: New. book. Bookseller Inventory # M0072224282
Book Description Osborne/McGraw-Hill, 2002. Paperback. Book Condition: New. Bookseller Inventory # DADAX0072224282