Featuring work from 36 renowned fantasy artists, this book helps the reader to master the skills, techniques and tools needed to create cutting-edge paintings. Dazzling visual imagery in films such as "The Matrix" and "Bladerunner", as well as the sophisticated graphics of contemporary computer games, have created a new generation of digital artists. This book is a practical introduction to inspire those wanting to work or play in 3D graphics. It begins with a review of the most popular software, showing readers the wealth of digital tools available and demonstrating how these can be used most effectively.Following on is a stunning showcase from the world's finest fantasy artists, with an in-depth look at their work. There are step-by-step instructions and expert insights into the specific techniques needed to: create realistic hair, skin and expressions; master the art of lighting a scene; design fantasy people and creatures (from demons and the undead, to monsters, dragons and robots); bring breathtaking landscapes to life; and bring all the elements together to create a finished piece of art.
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Michael Burns is a writer and journalist and has worked on many leading graphics and digital magazines. Michael has been Editor-in-Chief of Computercreative, Editor of CGI magazine and still contributes regularly to CreateOnline, Creation, Macworld, and Computer Arts. He has a lifelong enthusiasm for digital fantasy art and knows a great many artists working in the field, ranginFrom School Library Journal:
Adult/High School-Lavishly illustrated, this volume begins with a survey of available software programs, such as Adobe Photoshop and Corel Painter, and then discusses how to render skin, hair, landscapes, etc. Printed on high-quality, glossy paper, the book offers a host of spreads that show how various effects were created, often taking readers from initial sketch to final artwork, with the techniques of a variety of professional artists presented. The computer is not held up as a substitute for drawing ability or hard work honing artistic skills, but the information given will be useful to a wide range of skill levels. The author showcases a remarkable variety of programs, many of which are quite expensive, but most of the examples are easily translatable to cheaper and more widely available software. The full-color art is beautiful and inspiring, and even those who don't aspire to create computer art may find the book worthwhile for its display of fantasy and science-fiction art. The glossary has complete definitions, and links are provided to software publishers and other places of interest to fantasy artists.
Paul Brink, Fairfax County Public Library, VA
Copyright 2003 Reed Business Information, Inc.
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Book Description HarperCollins, U.K., 2003. Hardcover. Book Condition: New. Dust Jacket Condition: Very Good. A new book from the store, with minor self wear. The book and dust jacket is new but the dust jacket has a small tear (3cm), at the back top near the spine. Bookseller Inventory # 000543
Book Description Collins, 2003. Hardcover. Book Condition: New. Bookseller Inventory # DADAX0007160038
Book Description Collins, 2003. Hardcover. Book Condition: New. book. Bookseller Inventory # 0007160038