Open GL Programming Guide : The Official Guide to Learning OpenGL, Version 1.2

Opengl Architecture Review Board, Architecture Review Board; Woo, Mason; Neider; Davis; Sheridan, Mary Beth

9780201604580

ISBN 10: 0201604582 / 0-201-60458-2
ISBN 13: 9780201604580

Publication Date: 1999
Binding: Softcover
Editorial Reviews:
Synopsis:

The world's best-selling, most authoritative guide to OpenGL programming has now been completely updated to reflect all the latest enhancements in OpenGL Version 1.2, the high-performance standard used by today's hottest graphics hardware. The authors -- all of them members of the OpenGL Architecture Review Board -- begin with an in-depth explanation of OpenGL fundamentals: 3-D drawing, color, lighting, and beyond. They cover essential OpenGL graphics programming techniques for blending, fog, working with bitmaps, fonts, and much more. Next, they move on to advanced topics including texture mapping -- the technology behind much of today, most exciting 3D work. The book contains detailed coverage of Version 1.2's most exciting new features, plus extensive information on the new routines and capabilities built into Versions 1.3 of the OpenGL Utility Library and OpenGL Extension to the X Windows system. Thousands of graphics programmers already recognize OpenGL Programming Guide as the one OpenGLbook they simply must own -- and they'll find this new Third Edition even more indispensable.


 
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1. OpenGL(R) Programming Guide: The Official Guide to Learning OpenGL, Version 1.2 (3rd Edition) (ISBN: 0201604582 / 0-201-60458-2)
Opengl Architecture Review Board, Architecture Review Board; Woo, Mason; Neider; Davis; Sheridan, Mary Beth
ISBN 10: 0201604582
ISBN 13: 9780201604580
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Book Description: Addison-Wesley Professional, 1999. Paperback. Book Condition: New. Brand New. Never Used. Ships Fast. Expedite Shipping Available. Bookseller Inventory # EDLPX0036152

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