The increasing belief that virtual reality systems will soon be widely used is only part of the reason for the mushrooming of interest in the area. There is a fascination with the nature of systems that can provide an escape from the everyday environment, creating a scenario which a few years ago only existed within the realms of science fiction. This volume brings together some of the leading practitioners and exponents in the field of virtual reality and explores some of the main issues in the area. The main components of the current generation of virtual reality systems are outlined and the major recent developments of systems are discussed. A comprehensive bibliography is provided and the book contains 16 pages of colour plates. Virtual reality systems will be of interest to all researchers and practitioners in computer graphics and human-computer interaction who wish to gain a broad understanding of the issues involved in this complex and exciting area.
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Book Description Academic Press, 1993. Hardcover. Book Condition: New. Bookseller Inventory # DADAX0122277481
Book Description Academic Press, 1993. Hardcover. Book Condition: New. book. Bookseller Inventory # 0122277481
Book Description Elsevier. Book Condition: New. pp. 350. Bookseller Inventory # 7427488